# Climbing the Leaderboard An arcade game player wants to climb to the top of the leaderboard and track their ranking. The game uses [Dense Ranking][1], so its leaderboard works like this: - The player with the highest score is ranked number 1 on the leaderboard. - Players who have equal scores receive the same ranking number, and the next player(s) receive the immediately following ranking number. Create a function with the following input parameters, in this order: - **rankedScores**: leaderboard scores as an integer list - **playerScores**: the scores of the games of the player as an integer list Returns: - The player's rank after each new score, as an integer list ### Example ```text playerRank([100, 90, 90, 80], [70, 80, 105]) ➞ [4, 3, 1] ``` In the above example, ranked players will have ranks **1**, **2**, **2**, and **3**, respectively. If the player's scores are **70**, **80** and **105**, their rankings after each game are **4***th*, **3***th* and **1***th*. Return **[4, 3, 1]**. ### Additional Example ```text playerRank([100, 90, 90, 80], [106, 107, 105]) ➞ [1, 1, 1] ``` [1]: https://en.wikipedia.org/wiki/Ranking#Dense_ranking_(%221223%22_ranking)